Console Makers Should Compete on Content, Not Teraflops

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Is the Push Towards More Powerful Console Hardware Sustainable?

Former PlayStation executive Shawn Layden has expressed concerns about the ongoing emphasis on developing more powerful and expensive console hardware. According to Layden, focusing solely on teraflops is not the way forward; instead, the industry should prioritize competing on content.

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Challenges Faced by the Console Industry

Having served as CEO of Sony Interactive Entertainment America and chairman of Worldwide Studios, Layden was questioned about the sustainability of the current business model in the console industry. He highlighted the rising development costs associated with the pursuit of incrementally more potent hardware and raised doubts about its long-term viability.

The Need for a Paradigm Shift

Layden emphasized the necessity for a “real hard reset” in the industry’s business model. He proposed reevaluating what defines a video game and moving away from the conventional notions of game length and hardware specifications.

He pointed out that the effectiveness of continuously chasing more robust hardware has reached a plateau and may not resonate with the wider player base. Layden likened the current state of hardware development to a point where only subtle differences are perceptible, making further upgrades less meaningful for most users.

Focus on Content, Not Specs

In Layden’s view, the industry should shift its focus from hardware specifications to content quality. He criticized the obsession with teraflops and highlighted the importance of delivering engaging and innovative experiences to players. Layden suggested that enhancing the specifications of consoles has hit a saturation point, signaling the need for a new approach to game development.

Implications of the PlayStation 5 Pro Release

Layden’s remarks precede the launch of Sony’s new PlayStation 5 Pro console, scheduled for November 7th. The device is marketed as offering enhanced performance and visual fidelity for supported PS4 and PS5 games. However, the steep price tag of £700 has raised questions about the target audience and the value proposition of the product.

FAQs

Q: What does Shawn Layden suggest about the direction of console hardware development?

A: Layden advocates for a shift towards prioritizing content over hardware specifications to drive innovation in the gaming industry.

Q: What concerns does Layden raise about the current business model in the console industry?

A: Layden highlights the unsustainable nature of escalating development costs associated with the pursuit of more powerful hardware.


Credit: www.eurogamer.net

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