Sony Cancels Unannounced God of War Live Service

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One was from Syphon Filter and Days Gone developer Bend Games, while Schreier reports the other shuttered title was a live-service God of War game that Bluepoint Games “has been working on for the last couple of years.”

Bluepoint Games is one of several developers Sony acquired in recent years as it was building up a queue of live service projects, with many ports and remasters under its belt, including Demon’s Souls, the first three Uncharted games, Shadow of the Colossus, and others. Now, Schreier says the studios won’t close, but there’s no word yet on what their next projects will be.

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The live service approach to gaming once seemed wide open following the success of Fortnite and other titles, but games like Concord, Anthem, and Redfall have shown how difficult it can be. At Sony alone, the list of canceled service titles Bloomberg has already reported on included the Spider-Man game revealed by the Insomniac ransomware breach, Twisted Metal, and a Destiny-linked game from Bungie called Payback.

However, we’re still expecting to hear more about Bungie’s revived Marathon extraction shooter and Fairgames, a PvP heist title from Haven Studios.

The Impact of Recent Game Studio Closures on the Gaming Industry

The recent closure of game studios Bend Games and Bluepoint Games has sent shockwaves through the gaming industry. With promising projects in the works, the sudden shutdowns have raised questions about the future of live-service games and the challenges developers face in this competitive landscape.

The Rise and Fall of Live-Service Games

Live-service games were once hailed as the future of gaming, offering endless possibilities for player engagement and revenue generation. However, recent failures like Concord, Anthem, and Redfall have highlighted the risks and challenges associated with this model.

The Sony Acquisition and Its Fallout

Sony’s acquisition of Bluepoint Games and other developers was seen as a strategic move to bolster its live-service offerings. However, the closure of these studios has cast a shadow over Sony’s plans and raised concerns about the sustainability of the live-service trend.

Looking Towards the Future

Despite these setbacks, there are still bright spots on the horizon. Bungie’s upcoming Marathon extraction shooter and Haven Studios’ PvP heist title Fairgames offer hope for the future of live-service games.

Conclusion

The closure of Bend Games and Bluepoint Games serves as a cautionary tale for the gaming industry. As developers navigate the complex world of live-service games, it is clear that success is not guaranteed. However, with innovation and perseverance, the future of gaming remains bright.

FAQs

Q: What led to the closure of Bend Games and Bluepoint Games?

A: The closure of these studios was reportedly due to the cancellation of their respective projects, including a live-service God of War game.

Q: How has Sony’s acquisition of game developers impacted the industry?

A: Sony’s acquisition of developers like Bluepoint Games was seen as a strategic move to expand its live-service offerings, but recent closures have raised questions about the sustainability of this approach.


Credit: www.theverge.com

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